Search results for “David Dixon”:


The Damsel

The Damsel by David Dixon

After a hijacking attempt damages their decrepit Black Sun 490 freighter, Snake and his boss are desperate for cash. Enter Carla, a gorgeous mercenary bad girl with a job offer that seems too good to be true. Unfortunately for him, while Snake is convinced she's stringing them along to their deaths, he's not the one in charge. The job gets dicey in a hurry, and it doesn't take him long to figure out a fatal blow is coming. He's just not sure if it will come from the pirates that haunt the nav lanes, knife-wielding goons looking for revenge, Carla herself, or the cheap vodka he drinks to stay sane. If Snake's going to make it out alive, he'll need every bit of his quick wit—and an even quicker trigger finger.


Six-Gun Shuffle

Six-Gun Shuffle by David Dixon

Snake and the boss have made a lot of enemies, but up until their trip to Yaeger, they’ve never had any beef with Michael Ver, the galaxy’s most bankable popstar—mainly because they hadn’t met him before. After the boss teaches Ver a lesson about the difference between looking tough and being tough, he finds himself a minor viral video star and catches the eye of a gorgeous redhead named Kell. Things are looking up. That is, until Kell goes missing and the boss goes after her. After a shootout with Ver’s crew, things go from bad to worse—nobody can find Ver, and Snake and the boss are the prime suspects in his disappearance. The next thing they know they’ve got a bounty on their heads and hardly a friend in sight. Carla and Kell are the only people they can count on, but has Kell been playing a different game all along? It’s a mixed-up tale of bounty hunters, crooked cops, popstars and… insurance agents?... in Six-Gun Shuffle.


Hell Hath No Fury

Hell Hath No Fury by David Dixon

A terrifying figure known as The Pale Man has emerged from Carla's past to offer Snake and the boss a sadistic choice: find Carla and bring her to him or lose the Black Sun 490 forever. Snake and the boss have had their squabbles before, but this time they're playing for keeps. The boss can't bear to lose the ship, and Snake won't turn Carla over to The Pale Man, no matter the cost. When a bar fight between the two ends with pistols and blades drawn, they part ways, and it's a race to see who can get to Carla first. But they aren't the only ones involved. On the boss's side, a UNF covert ops team with a penchant for pulling triggers first and asking questions later, and in Snake's corner, a religious cult that holds the clues he needs to reach Carla. Both sides are racing to find her and it will come down to who is willing to shoot first. Snake and the boss may have quick trigger fingers, but will they be able to pull them when they're staring down the sights at each other? In the end, it's Carla's shocking secret that will set them all on course for a violent conclusion that may not leave anybody standing in... Hell Hath No Fury.



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